Games by Will
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Will's Log
Design decisions, bug post-mortems, and the occasional thing that actually worked.
Posts
How a hotel room in China became a geography game
Capital Punishment started as a late-night distraction on a family trip. The playtester was a geography obsessive in a different time zone. Canada was a problem.
Oct 2026
Six months in
Traffic, leaderboards, and what a few thousand people actually did when they showed up. Half a year of running a solo browser game site.
Sep 2026
Why Eight Games Is Harder Than One
On visual consistency across a growing collection of browser games, and the iOS Safari bug that took a month to fix and had to be applied to every game differently.
Aug 2026
45,000 People Saw My Tenant Law Game
I posted a browser game about NYC eviction law to Reddit. 45,000 views, an attorney, an ethics debate, and one genuine design flaw later, here's what happened.
Jul 2026
Nobody Knows Your Game Exists
Web games have no Steam page, no app store, no built-in discovery. Every player has to come from somewhere deliberate. Here's what that actually looks like.
Jun 2026
The Leaderboard That Counted to Five Twice
My global leaderboard was showing positions 1-5 twice instead of 1-10. The fix was one line. Finding it took longer than it should have.
May 2026
The iOS Safari onclick Bug That CSS Couldn't Fix
Tapping an answer highlighted the wrong button on the next question. requestAnimationFrame didn't fix it. The answer was switching from onclick to ontouchstart.
Apr 2026